How the Audio Mastering Works
AnyTool masters audio entirely in the browser with a dual engine. A live Web Audio graph applies a Linkwitz-Riley multiband split with per-band compression, tonal EQ, makeup gain and an AudioWorklet look-ahead true-peak limiter (ceiling around -1 dBTP), while a parallel BS.1770/EBU R128 K-weighting meter shows momentary/short-term/integrated LUFS and true-peak before and after — so every slider and one-click target (Spotify/YouTube -14, Apple -16, club -9) is heard instantly with an A/B toggle. The final master is rendered in an OfflineAudioContext, then a self-hosted single-threaded ffmpeg.wasm engine (bundled core, no CDN) runs a two-pass loudnorm to land the target within about ±0.5 LU and encodes WAV (16/24-bit), MP3 320 (libmp3lame), M4A (AAC), OGG (libvorbis) or FLAC.
- Runs client-side — the track is never uploaded
- Multiband compression + EQ + true-peak limiter (Web Audio)
- Live before/after LUFS, true-peak (dBTP) and spectrum metering
- Two-pass ffmpeg loudnorm lands the target within ~±0.5 LU
- Self-hosted ffmpeg core (bundled) — no CDN
- Export WAV (16/24-bit), MP3 320, M4A, OGG or FLAC
